Issue In iOS do we have something like Gradle Build Flavors on Android. Basically I want to integrate Applause SDK with my app but I dont want that code to be part of the release build. I only want to
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Command CodeSign failed with a nonzero exit code Xcode 15
Issue I am trying to build my IOS app developed in flutter on my new mac. I am having following error while building my app in XCode or debugging on VScode. Command CodeSign failed with a nonzero exit code CodeSign
Continue readingFirebase not recognized in AppDelegate of my Flutter plugin
Issue I wrote a Fluter plugin which shows native screens and in some I use Firebase which i do initialize in the ios/Classes/AppDelegate.swift file. The problem is that when I run the example app I get No such module ‘Firebase’
Continue readingThe 'Pods-Runner' target has libraries with conflicting names: libgsdk.a
Issue i am trying to run flutter project on ios simulator [!] The ‘Pods-Runner’ target has libraries with conflicting names: libgsdk.a. /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:67:in `verify_no_duplicate_names’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:58:in `block (2 levels) in verify_no_duplicate_framework_and_library_names’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:48:in `each_key’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:48:in `block in verify_no_duplicate_framework_and_library_names’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:47:in `each’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:47:in `verify_no_duplicate_framework_and_library_names’ /opt/homebrew/Cellar/cocoapods/1.14.3/libexec/gems/cocoapods-1.14.3/lib/cocoapods/installer/xcode/target_validator.rb:37:in
Continue readingHow to handle platform thread without plugin in Flutter from native iOS?
Issue Since Flutter 3.13 you may have noticed new Flutter errors according your platform channel method invocation (iOS) : [ERROR:flutter/shell/common/shell.cc(1015)] The ‘CameraController’ channel sent a message from native to Flutter on a non-platform thread. Platform channel messages must be sent
Continue readingFlutter scheduled local Notificaton
Issue I have used flutterLocalNotificationsPlugin.zonedSchedule() to schedule the local Notification and its working great. When this Scheduled Local notification is send before i want to check App Is in Foreground or app Is in Background. If Flutter app is Running
Continue readingNWPathMonitor Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
Issue I am facing an issue when I try to run the app on my real iOS device. Please help me solve my problem. I’ve tried many ways to fix it, such as changing the Minimum Deployment Target from 11.0
Continue readingHow to restrict screen recording in iOS devices in Flutter?
Issue I am developing an app in Flutter, which I need to restrict screen recording in iOS devices. What I have done now is checking for the UIScreen.main.isCaptured flag in the AppDelegate and checking it frequently using a timer in
Continue readingHow to find the Ressource Path/Ressource itself in swift with on demand resources
Issue I have a flutter application which is an audio guide. But i have the audio files in many languages so i want to use on demand resources on the IOS side. I opened the Runner from the ios folder
Continue readingHow can I pop to specific screen in flutter
Issue I pushed four screens ScreenOne >> ScreenTwo >> ScreenThree >> ScreenFour and I’m at ScreenFour now I want to pop back to ScreenTwo In Swift it works like this:: if let viewControllers: [UIViewController] = self.navigationController!.viewControllers { for vc in
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