Issue
in my application i’m trying to using AnimatedIcon
instead of Appbar
, leading
icon, for changing controller of AnimatedIcon
i’m using Provider
package, but i get this error:
setState() or markNeedsBuild() called during build.
my AppBar
:
AppBar(
elevation: 8.0,
titleSpacing: 0.0,
automaticallyImplyLeading: true,
leading: Consumer<AppBarAnimatedIconMode>(
builder: (context, mode, child) => ValueListenableProvider.value(
value: mode.iconMode,
child: Consumer<bool>(
builder: (context, value, child) => AppBarAnimatedIcon(
animate: value,
)))),
AppBarAnimatedIcon
class:
class AppBarAnimatedIcon extends StatefulWidget {
final bool animate;
const AppBarAnimatedIcon({@required this.animate});
@override
State<StatefulWidget> createState() => _AppBarAnimatedIcon();
}
class _AppBarAnimatedIcon extends State<AppBarAnimatedIcon> with TickerProviderStateMixin {
AnimationController _animationController;
bool get _animate => widget.animate;
@override
void initState() {
super.initState();
_animationController = AnimationController(vsync: this, duration: const Duration(milliseconds: 500));
if(_animate){
_animationController.forward();
}else{
_animationController.reverse();
}
}
@override
Widget build(BuildContext context) {
return Center(
child: AnimatedIcon(
icon: AnimatedIcons.menu_close,
progress: _animationController,
),
);
}
}
ValueNotifier
class to change AnimatedIcon
animation controller:
class AppBarAnimatedIconMode {
final ValueNotifier<bool> iconMode = ValueNotifier<bool>(false);
// ignore: use_setters_to_change_properties
void changeIconMode() {
iconMode.value = !iconMode.value;
}
}
full error message:
This _DefaultInheritedProviderScope<bool> widget cannot be marked as needing to build because the framework is already in the process of building widgets. A widget can be marked as needing to be built during the build phase only if one of its ancestors is currently building. This exception is allowed because the framework builds parent widgets before children, which means a dirty descendant will always be built. Otherwise, the framework might not visit this widget during this build phase.
The widget on which setState() or markNeedsBuild() was called was: _DefaultInheritedProviderScope<bool>
value: false
The widget which was currently being built when the offending call was made was: BuildDefaultAppBar
dirty
dependencies: [_EffectiveTickerMode]
state: _BuildDefaultAppBar#a5ab5(tickers: tracking 1 ticker)
When the exception was thrown, this was the stack:
#0 Element.markNeedsBuild.<anonymous closure> (package:flutter/src/widgets/framework.dart:4167:11)
#1 Element.markNeedsBuild (package:flutter/src/widgets/framework.dart:4182:6)
#2 _InheritedProviderScopeMixin.markNeedsNotifyDependents (package:provider/src/inherited_provider.dart:269:5)
#3 _DeferredDelegateState.setState (package:provider/src/deferred_inherited_provider.dart:139:17)
#4 ValueListenableProvider._startListening.<anonymous closure>.<anonymous closure> (package:provider/src/value_listenable_provider.dart:74:38)
...
The ValueNotifier<bool> sending notification was: ValueNotifier<bool>#7aa18(true)
Solution
I created a new project and I tried your code. Firstly if you use Provider, you should use ChangeNotifier with your control classes. Also you should use ChangeNotifierProvider with your main class. These are my codes which is working well.
main.dart
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: ChangeNotifierProvider(
create: (context) => AppBarAnimatedIconMode(), // This is condition class.
child: Home(),
),
);
}
}
AppBarAnimatedIconMode.dart
class AppBarAnimatedIconMode with ChangeNotifier {
final ValueNotifier<bool> iconMode = ValueNotifier<bool>(false);
// ignore: use_setters_to_change_properties
void changeIconMode() {
iconMode.value = !iconMode.value;
notifyListeners(); // For change the state of icon value.
}
}
AppBarAnimatedIcon.dart
class AppBarAnimatedIcon extends StatefulWidget {
final bool animate;
const AppBarAnimatedIcon({@required this.animate});
@override
State<StatefulWidget> createState() => _AppBarAnimatedIcon();
}
class _AppBarAnimatedIcon extends State<AppBarAnimatedIcon> with SingleTickerProviderStateMixin {// You should use SingleTickerProviderStateMixin //
AnimationController _animationController;
bool get _animate => widget.animate;
@override
void initState() {
super.initState();
_animationController = AnimationController(vsync: this, duration: const Duration(milliseconds: 500));
}
@override
void dispose() { // Also dispose your animation when you dispose the class.
_animationController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (_animate) { // You should check your conditions in your build() for animate
_animationController.forward();
} else {
_animationController.reverse();
}
return Center(
child: AnimatedIcon(
icon: AnimatedIcons.menu_close,
progress: _animationController,
),
);
}
}
So you can control you animation like this function:
RaisedButton(
child: Text('Change'),
onPressed: () {
var provider = Provider.of<AppBarAnimatedIconMode>(context, listen: false);
provider.changeIconMode();
},
Also on your AppBar, you can use this code. Yours is complicated.
AppBar(
title: Text('Deneme'),
leading: Consumer<AppBarAnimatedIconMode>(
builder: (context, mode, child) => AppBarAnimatedIcon(
animate: mode.iconMode,
),
),
),
And for AppBarAnimatedIconMode.dart
class AppBarAnimatedIconMode with ChangeNotifier {
bool iconMode = false;
void changeIconMode() {
iconMode = !iconMode;
notifyListeners();
}
}
Answered By – FurkanKURT
Answer Checked By – Timothy Miller (FlutterFixes Admin)